hi all
What some of you pointed at, and what i forgot to mention in my previous post, is that if you attach a cat, and crash, the cat sometimes gets rolled back by secondlife as well, causing loss of love, loss of extra happiness you did build up, and occasionally may cause the same energy problem.
I've seen this SL problem once myself where script changes i made before crashing got lost.
Since this can happen on a crash, i can imagine this occasionally also can happen without a crash where secondlife fails to save the state of the object on detach/drop. I can't confirm this though.
A save alternative is petting, rather then cuddeling, since the cats does not reside in your inventory for that, and you can crash without affecting it.
A full workaround is saving all data somewhere externally in a database.
In that case other problems could occure with similar results though, mainly when comunication between SL and that database would fail... In such a case it could even mean a problem affecting all cats at once, a situation difficult to support.
As some of you mention, all the different sim versions and frequent sim updates can give different results too, indeed.
As an example, since a few weeks we started to notice that some people were experiencing problems switching their cats from low prim to normal prim or back.
This was caused by an undocumented change to inventory transfers between objects. Lindenlab finally doubled the inventory transfer limits again this week, fixing it.
Regards
KittyCatS