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Cats crossed the wall
12-08-2015, 06:55 AM
Post: #6
RE: Cats crossed the wall
As a programmer, yes, I can see ways to handle the problem purely in code. But, if done in scripting, the lag would be horrendous! This is one (of many) problems with Second Life which is best handled by the simulators. Unfortunately, the attempt to do just that, pathfinding, is an abject failure.
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Messages In This Thread
Cats crossed the wall - Pi78 Allen - 12-07-2015, 08:40 AM
RE: Cats crossed the wall - Tad Carlucci - 12-07-2015, 10:03 AM
RE: Cats crossed the wall - Pi78 Allen - 12-07-2015, 11:06 AM
RE: Cats crossed the wall - Tad Carlucci - 12-07-2015, 12:04 PM
RE: Cats crossed the wall - Pi78 Allen - 12-08-2015, 01:32 AM
RE: Cats crossed the wall - Tad Carlucci - 12-08-2015 06:55 AM
RE: Cats crossed the wall - Pi78 Allen - 12-08-2015, 08:14 AM



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