(10-08-2014 08:25 AM)Tad Carlucci Wrote: ...
Changing food costs works by encouraging players to leave the game altogether, and, to have the desired effect, would be a huge public-relations problem for the company.
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Survival of the fittest?
I know it is not a good idea because many breed souly for their hobby others a bit of both and then there are people who stricktly have a business angle and everything in between.
The variety of reasons people breed makes it unworkable indeed.
Should breeding KittyCatS only be something that is handled as a marketable product it would be a great solution I think to limit the amount of cats on the markets; basically what this thread is all about.
The odd thing is I am never worried about the yearly downtime in sales it is like running a beachbar in reverse: good times during the summer and putting some in your piggybank for the winter.