RE: Phantom mode option
"You pays your money and you makes your choice."
Having KittyCatS be physical when moving means they respect the environment and don't fall through floors, walk through walls, etc.
Having KittyCatS be non-physical when moving means they ignore the environment and pass through walls, floors, whatever.
--
"there are animals that do this and do not fall" .. correct .. they ignore walls, floors, everything. They move where they want, without restriction, but don't fall because they are not physical so there is no 'gravity' to make them fall.
--
All Second Life viewers can show you the statistics. You don't need special access, simply enable the feature and check the readings.
--
Many of us LIKE the fact that KittyCatS can NOT walk through walls and drop to the floor when walking off furniture or going down stairs, and would object to removing those behaviors.
Except for the [fixable, if not fixed] script errors which have been discussed elsewhere, and which have to do with switching back and forth between physical and non-physical, these features are FREE: no scripting is required.
On the other hand, non-physical movement requires complete control from the scripts. This means every move must be programmed. That's not all that bad if you just want the cat to "teleport" from point to point. But if you want the cat to appear to move, smoothly, it requires a LOT of script work since you need to very quickly teleport in a lot of tiny jumps. Not only would the suggested feature mean a LOT of work for the scripter, I'd expect the result would be a noticeable, probably remarkable, increase in lag (meaning the cats will move in fits and starts, skipping from point to point).
|