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New 1.32 HUD bug?
08-13-2013, 12:30 PM (This post was last modified: 08-13-2013 12:31 PM by KittyCat Princess.)
Post: #8
RE: New 1.32 HUD bug?
Hi Tad,

Thank you for your concern. We'd like to take this opportunity to clarify a few things.

The bug which can't find a script is indeed an SL bug. It can be reproduced with a standard wooden prim box containing nothing more then 2 scripts with 5 lines of code.
The problem started to occur after Linden Lab did a rolling restart a few months ago.

As we aim to increase features and functionality to our cats, we are ever mindful of how that may effect resources of our customers. So it is with the most care and caution we do add them always outweighing the benefit to any cost for performance.
Physical movement for example looks more natural to us, and can in no way be compared to non physical movement.

Similar to how the code of other software grows, so does ours, and so grow the abilities of servers and computers as well.

While adding functionality sometimes means using more SL resources, in the past years we have made changes and added features which worked the other way around also. This update for example removed several scripts in both 2D and low prim mode compared to the previous versions, and uses less script memory that way.

Our Online Cattery has offered breeders with the ability to manage their parcel resources a lot better too.
Script time has stayed constant overtime.

2D prim mode was designed to reduce the amount of prims. Reducing the amount of textures would in this case mean increasing the amount of prims.
Low prim mode is as with many of our features optional to the user.

Thank you for your concern and know that we are making a continual effort to provide the most features we can, with of course, the least impact to resources.

Regards
Your KittyCatS Team.
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Messages In This Thread
New 1.32 HUD bug? - Arya89 Resident - 08-05-2013, 11:34 AM
RE: New 1.32 HUD bug? - Mari Halderman - 08-11-2013, 10:03 PM
RE: New 1.32 HUD bug? - Tad Carlucci - 08-12-2013, 08:07 AM
RE: New 1.32 HUD bug? - Winter Phoenix - 08-12-2013, 02:25 PM
RE: New 1.32 HUD bug? - Tad Carlucci - 08-12-2013, 03:40 PM
RE: New 1.32 HUD bug? - Tatiana Cheng - 08-13-2013, 07:10 AM
RE: New 1.32 HUD bug? - Tad Carlucci - 08-13-2013, 08:30 AM
RE: New 1.32 HUD bug? - KittyCat Princess - 08-13-2013 12:30 PM
RE: New 1.32 HUD bug? - Tatiana Cheng - 08-13-2013, 08:29 PM
RE: New 1.32 HUD bug? - Ninithil Resident - 08-17-2013, 12:03 PM
RE: New 1.32 HUD bug? - Kayleigh McMillan - 08-17-2013, 12:14 PM
RE: New 1.32 HUD bug? - Ninithil Resident - 08-17-2013, 12:58 PM
RE: New 1.32 HUD bug? - Ninithil Resident - 08-17-2013, 02:31 PM



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